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The Process​

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1. Developed the character rig using bones
2. Referenced an animation from Mixamo to create a walk cycle
3. Animated the model using keyframes
4. Final results with Shader 

Submitted for the 2023 GameDev.tv Game Jam, Eternal Duality is a game centered around the theme: Yin and Yang. We decided to take it literally and created a monochrome world that switches between light and dark.

My role was to model and animate the protagonist and that began with concepting said character. I start with sketching a design that would be recognizable yet easily recreated in 3D.

From there, I began making the model's skeleton and experimented with creating animations using keyframes.

3D Character Modeler

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