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Striking Hell

Submitted for the 2024 Waffle Games, Striking Hell was a student led project under the EGD Collective that started during the 2023 academic fall semester till the end of spring 2024.  Working on an art team consisting of 20-30 people, for the first half of this project I worked on creating concepts for the player and iterated  ideas from other people's artwork to build towards a final design. 
 
My main contribution was developing a modular environment by designing several building prefabs that could be reused and rearranged throughout the game. This process began with sketching potential building ideas and then breaking them down into smaller parts like walls, corners, and roofs in Blender.

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Concept Art

3D Models

Character Animation

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