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Concept Art

AKA, creating random scenarios and narrowing them down to 2 story lines 

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Illustration

With the thumbnails almost all already completed, I can start drawing the illustrations [both require different techniques since one doesn't have line art]

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Final Results

Created in Unity, Fill in the Blank received an "Audience Choice Award" for the 2025 Global Game Jam at the NYU Game Center.

In this 2 day game jam, I was tasked with brainstorming and drawing ​comics following a specific panel layout. My main goal was creating an scene where players are given a narrative but are still free to come up with wacky sentences on their own.​​​

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